In fact, sometimes it just takes a great starting mapto ensure that players have a breeze when it comes to understanding the game’s mechanics and unleash the full extent of their creativity. With that in mind, which Cities: Skylines starting maps are the best for players to start with?
Updated on 15 November 2022 by Rhenn Taguiam: With Cities: Skylines adding more local flavors to cities with upcoming creator packs “Skyscrapers” and “Heart of Korea” in November 15, fans of the city-management sim are apparently going to be treated to 10 more flavorful content packs, all geared towards giving players the ability to make more vibrant cities possible.
And to those still starting out in the game, they may want to prepare for these new content packs through studying the intricacies of the game with starting maps. These ideal maps include training in waterworks management through areas close to bodies of water, regions with multiple islands, or a tropical-themed setup perfect for those who want a change of pace in the early game.
15 Cliffside Bay
Being a vanilla map in the original Cities: Skylines game, Cliffside Bay boasts one of the most straightforward layouts in the entire title. Featuring only a quarter of the map as a lake, Cliffside Bay lives up to its name as it features various hills and a high hill on the shore. This would immediately give players visions of an industrial complex and a fishing focus near the shore, with a posh residential area to the cliffside. The map has enough raw materials across its areas, but maximizing them would encourage residential Cities: Skylines areas with American-style buildings closer to the cliffs since ore is located mainly in the plains. Another advantage would be a railway connection in one of the earliest tiles, allowing players to plot out a railway system early on.
However, players must understand that the location has difficulty sustaining a current to power a water plant. Not only that, but connecting highways won’t allow players to wiggle with their road systems. Thankfully, the map does boast enough of a regular appearance to sustain an average city.
14 Lagoon Shore
Fans of Cities: Skylines gameplay who want a more tropical spin on their city-building sim might want to consider Lagoon Shore. This map is a rather interesting take on Greece, with the mainland being split into two (2), with the upper half comprised of two (2) rivers and a small cluster of islands, and with the larger bottom half encompassing the rest of the map with a central lake and a river that leads out to the sea, as well as a cluster of islands surrounding it.
The layout of the land alone gives Lagoon Shore a ton of room for waterworks and decent road networks, and perhaps some Airports from the Cities: Skylines Airport DLC. The tropical layout of the land may also be motivating enough for players to explore the full depth of their creative minds, especially since not a lot of Cities: Skylines maps offers unique landscapes outside the usual Western climate.
13 Two Rivers
Players who check out Two Rivers as a vanilla map in Cities: Skylines meta might realize how straightforward the map can become, especially in the context of waterworks. The map is characterized by a single river dividing the mainland cluster into two (2), with another river from the south dividing the bottom half of the land. There’s also a lake on the bottom land, perfect for residential areas or fishing industries to make money in Cities: Skylines.
What perhaps makes Two Rivers attractive to players is its lack of a naval connection, meaning this is one of the few maps where players can’t build harbors and the buildings associated with them. However, players who don’t want to get overcomplicated with waterworks may want to use Two Rivers as a practice area for land-focused cities that remain aesthetically pleasing, courtesy of its water masses.
12 Shady Strands
Players with a knack for geography would prefer associating Cities: Skylines gameplay maps with familiar real-world locations, and Shady Strands resembles Instabul in the context of this map-management simulator. This map is characterized by a large strait dividing two larger land clusters, making itself a river. On the left is a land cluster divided by half via a river, alongside two islands on top. On the right side is a landmass with an extensive mountain range and a small river leading to a lake.
Players must consider setting up waterfronts and bridges to maximize travel and communication between these two (2) land clusters. However, the land layout doesn’t make it as difficult for players to tinker with various options and city-building mechanisms to see how crazy they could get with this dynamic map.
11 Islands
Compared to other vanilla maps in Cities: Skylines gameplay, Islands resembles Venice in terms of its general layout in the simulation game. Comprised primarily of two (2) connecting rivers and two (2) separate rivers meeting in a large sea to the right side of the map, Islands is therefore divided into four (4) mainland clusters with four separate islands. The sheer detail of the map alone is heaven for anyone with the base game, especially since this immediately gives them room to tinker around with overall island aesthetics on the get-go.
In terms of resources, players immediately get many opportunities for bridges and waterfronts to their liking. Not only that, this is the only map in the vanilla title where players can put a dam and have it perform at its maximum wattage. Moreover, there are two (2) islands with separate oil deposits, paving the way for two (2) potential industrial districts. The sheer volume of things to do with the map can make this overwhelming for beginners, but definitely a great gateway for newcomers who want to be more playful with their maps.
10 Windfield (Parklife)
Of the five maps available in the Parklife DLC, Windfield is perhaps the most intuitive for starting players. Divided by half water and half land, with a small island pocket on the lower left, Windfield offers a lot of options for players to tinker around without sacrificing the integrity of the space. With 56% space for building and multiple oil reservoirs, this map can give new players ample resources to turn Windfield into a suburban city paradise.
The main landmass itself is generally flat, offering a lot of trees and greenery for color. The highlight of the map, though, comes in its smaller landmarks such as a cave and its island component. On the island, players can join delights such as a lighthouse (albeit at a rather awkward position), and a plateau on its mountainous center. These are perfect for an exclusive village, an industrial district, or even a large forest.
9 Black Woods
Among the vanilla maps of the game, Black Woods is rather unique in its layout, as it gives a lot of room for players to immediately explore the different landmasses. Characterized by a lake that splits into two rivers before ending in a larger lake, Black Woods has quite a lot of islands: five on the left corner, two central larger islands, and a smaller one on the upper right. The area boasts a building area of 69%, making it an ideal starting map.
Given its proximity to water and the prominence of islands, Black Woods easily relies on fishing for its major industry. As the name implies, the map is populated with tall trees and forestry, giving players a lot of room to transform it into a suburban paradise. The foliage around the roundabouts and the scattering of trees gives Black Woods a pristine feeling.
8 Diamond Coast
Perhaps one of the best maps among the offerings of the vanilla game, Diamond Coast not only serves as one of the few tropical maps in the game, but also one that offers a realistic take on the surrounding landscapes of the city. Bordered by a sea with a triplet island cluster on top, Diamond Coast is populated by mountains on almost all its sides, alongside rich foliage. Its starting block is neatly placed along the center, allowing players to explore its areas at their own pace.
Diamond Coast boasts 69% buildable area, which is decent considering to the sheer natural beauty of its landscape. Its rich, detailed build extends to the technicalities, offering all resources and all connections to transportation.
7 Murky Coast (Campus)
Fans looking for a serene, quiet landscape for their city might appreciate Murky Coast from the Campus DLC. Characterized by its two-pronged rivers, Murky Coast is bordered by the sea to the right and is divided into three major land masses in the three other directions, with a mountainous island separated from the rest of the city.
What perhaps makes Murky Coast quite attractive is its 71% buildable land area, making its quieter surroundings perfect for serene city life. The division between foliage and mountainous regions gives the Murky Coast great openings for resource, transportation, and fishing.
6 Green Plains
As stated by the name, Green Plains is perhaps one of the most basic maps offered in the vanilla game. Characterized by a central river that splits into lakes in the north and the south, Green Plains is a vanilla yet flexible map for beginners.
Boasting a buildable land area of 74%, Green Plains has a lot of foliage for newbies to appreciate. It also has a sizable transportation network with up to four incoming/outgoing routes for land, air, and sea transport, making it great for shipping-focused cities. Not to mention, the two lakes to the north and south make for a decent change of pace from the map’s three main land divisions.
5 Foggy Hills
Players who want a starter map with prominent atmospheric effects like fog and perspiration will appreciate Foggy Hills. Boasting a buildable land area of 74%, Foggy Hills is notable for its forked river system that splits the map into three land masses, alongside a smaller lake closer to a larger one at the bottom.
It’s this division of areas that give Foggy Hills more than enough basic resources for players, including foliage, fertile land, ore, and water. Quite notable is its starting block, beginning at the central island, which allows the players to create three bordered city sections, removing the pressure of creating a grand city layout.
4 Lavender Lake (Green Cities)
Of the maps offered in the Green Cities DLC, the straightforward nature of Lavender Lake makes it viable for starter players. The map is characterized by the sea border to the left and a lake at its right-center side, with the coastal area giving it the appearance of a sideways face. Landmass-wise, the area also has an upwards slope, which players can capitalize for creative city builds.
Lavender Lake boasts a buildable land area of 75%, alongside a decent division of fertile land, ore, oil, and water. Its simplistic appearance offers a lot of travel channels, particularly four routes for airways thanks to its large floor area.
3 Riverrun
The base game’s Riverrun remains iconic due to its inherent majesty, especially when explored. Riverrun is best entered from the bottom, as it’s characterized largely by the mountain ranges that run on both sides of its southern section. Its main river splits into two along the top, offering an islet. To its right is a rather odd tadpole-shaped lake, with a larger island to the center.
Despite this rather mundane makeup, Riverrun has a 76% buildable land area that gives players a lot of room to build a hidden gem in this mountain-gated city. Not to mention, the large yet straightforward room offered by its central river gives it a lot of potential for aquatic shipping opportunities.
2 Eden Valley (Green Cities)
True to its name, Eden Valley from the Green Cities DLC is perhaps the true definition of “fresh” in terms of maps. Eden Valley is characterized by the bordering of lakes to its west and east, with the east particularly noticeable for its curved river and the small peninsula on the upper-right. Given its lack of mountains but prominence of quarries and hills, Eden Valley boasts a 79% buildable land area.
Perhaps most interesting about Eden Valley, this map offers almost all opportunities for resource gathering and transportation for players, characterized by the land’s flatness. The bordering of lakes on both sides also gives players a lot of flexibility in terms of creative coastal builds.
1 Garden Rivers (Green Cities)
Among the maps of Green Cities DLC, Garden Rivers offers the most buildable land at 80%, and is also perhaps the best starting map across the entire game. Boasting a warmer look with a main road that stretches to the left, Garden Rivers offers room for a city build that may have a bustling cityscape bordering the waters.
Garden Rivers has a major river that splits into two into the east and the south, splitting the map into three major areas. The largeness of the river gaps gives a lot of room for both forestry and water resources, making it the perfect starter build for both small-scale and larger cities.
Cities: Skylines - Airports is the latest expansion pack for Cities: Skylines, released in January 2022.
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